Nuevas cartas ep. 14.2
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Nuevas cartas ep. 14.2
http://wiki.iro-gaming.net/index.php?title=New_Cards_II
- Malangdo Dungeon:
• Red Eruma
When dealing magic damage there's a chance to cause curse status.
Compound on: Weapon
• Siorava
LUK + 2
[Merchant Class]
each 3 refine adds LUK + 1
Compound on: Headgear
• Wild Rider
When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself.
Compound on: Shoes
- Octopus Cave:
• Octopus
When dealing magic damage there's a chance to cause blind status.
Compound on : Weapon
Weight: 1
Drops at: 5%
• Gian Octopus
MaxHP + 12%.
Enables usage of [Waterball] Lv 5.
Compound on : Armor
- Malangdo Culvert:
• Weird Coelacanth
MaxSP + 5%, MDEF + 50.
Compound on: Armor
• Dark Coelacanth
MaxHP + 10%, DEF + 100
Compound on: Armor
• Mutant Coelacanth
MATK + 2%
For each 2 refine, MATK + 1%, MaxHP - 1%.
Compound on: Headgear
• Violent Coelacanth
ATK + 2%
For each 2 refine, ATK + 1%, MaxSP - 1%
Compound on: Headgear
- Undersea Tunnel 6:
• Pot Dofle
Changes armor to water property.
Reduces damage from fish type enemies by 10%.
Compound on: Armor
• Sedora
Increases critical damage by 15%.
Compound on: Weapon
• King Dramoh
STR + 2.
[Swordsman Class]
Increase STR + 1 every 3 refine.
Compound on: Headgear
• Sropho
Inflicts Crystallization status effect at a certain chance on melee attack
Compound on: Weapon
• Kraken
FLEE + 10.
Enables usage of [Hiding] Lv 1 and [Surprise Attack] Lv1.
[Surprise Attack] has a chance to cause bleeding status.
Compound on: Garment
- Scaraba Hole:
• Scaraba
MATK + 2%, MaxSP - 1%
Compound on: Accessory
• Queen Scaraba
Increases damage to scaraba by 30%.
Monsters have low chance of dropping Scaraba summon scroll on death.
Compound on: Weapon
• Gold Scaraba
ATK + 20, MaxHP - 1%.
Compound on: Accessory
• Gold Queen Scaraba
INT + 3.
Reduces damage from insect monsters by 10%.
If refined to +9, adds an additional 5% resistance.
Compound on: Headgear
- Bifrost:
• Parus
Heal effectiveness + 3%.
If used by acolyte types, each 2 refine adds 1% heal effectiveness.
Compound on: Headgear
• Pom Spider
Increases damage against undead monsters by 20%.
Compound on: Weapon
• Miming
When dealing short range physical damage there is a chance to cause Deep Sleep.
Compound on: Weapon
• Little Fatum
When dealing magic damage there is a chance to silence the enemy.
Compound on: Weapon
• Angra Mantis
Critical damage + 2%.
[Thief Class]
If used by thief types, each 2 refine adds 1% critical damage.
Compound on: Headgear
- Manuk:
• Dolomedes
DEX + 1
[Archer Class]
adds DEX+1 for each 3 refine.
Compound on: Headgear
- Dewata:
• Comodo
DEF + 50, FLEE - 25.
Compound on: Armor
• Cendrawasih
INT + 1.
[Mage Class]
each 3 refine adds INT + 1.
Compound on: Headgear
• Butoijo
Increases damage against angel type monsters by 20%.
Compound on: Weapon
• Alnoldi
Reduces damage from plant monsters by 30%.
Compound on: Shield
• Banaspaty
When dealing physical damage there is a chance to cause burning status.
Compound on: Weapon
• Leak
STR + 3.
When dealing physical or magical damage, there's a high chance to cause chaos or fear status.
Compound on: Weapon
- Malangdo Dungeon:
• Red Eruma
When dealing magic damage there's a chance to cause curse status.
Compound on: Weapon
• Siorava
LUK + 2
[Merchant Class]
each 3 refine adds LUK + 1
Compound on: Headgear
• Wild Rider
When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself.
Compound on: Shoes
- Octopus Cave:
• Octopus
When dealing magic damage there's a chance to cause blind status.
Compound on : Weapon
Weight: 1
Drops at: 5%
• Gian Octopus
MaxHP + 12%.
Enables usage of [Waterball] Lv 5.
Compound on : Armor
- Malangdo Culvert:
• Weird Coelacanth
MaxSP + 5%, MDEF + 50.
Compound on: Armor
• Dark Coelacanth
MaxHP + 10%, DEF + 100
Compound on: Armor
• Mutant Coelacanth
MATK + 2%
For each 2 refine, MATK + 1%, MaxHP - 1%.
Compound on: Headgear
• Violent Coelacanth
ATK + 2%
For each 2 refine, ATK + 1%, MaxSP - 1%
Compound on: Headgear
- Undersea Tunnel 6:
• Pot Dofle
Changes armor to water property.
Reduces damage from fish type enemies by 10%.
Compound on: Armor
• Sedora
Increases critical damage by 15%.
Compound on: Weapon
• King Dramoh
STR + 2.
[Swordsman Class]
Increase STR + 1 every 3 refine.
Compound on: Headgear
• Sropho
Inflicts Crystallization status effect at a certain chance on melee attack
Compound on: Weapon
• Kraken
FLEE + 10.
Enables usage of [Hiding] Lv 1 and [Surprise Attack] Lv1.
[Surprise Attack] has a chance to cause bleeding status.
Compound on: Garment
- Scaraba Hole:
• Scaraba
MATK + 2%, MaxSP - 1%
Compound on: Accessory
• Queen Scaraba
Increases damage to scaraba by 30%.
Monsters have low chance of dropping Scaraba summon scroll on death.
Compound on: Weapon
• Gold Scaraba
ATK + 20, MaxHP - 1%.
Compound on: Accessory
• Gold Queen Scaraba
INT + 3.
Reduces damage from insect monsters by 10%.
If refined to +9, adds an additional 5% resistance.
Compound on: Headgear
- Bifrost:
• Parus
Heal effectiveness + 3%.
If used by acolyte types, each 2 refine adds 1% heal effectiveness.
Compound on: Headgear
• Pom Spider
Increases damage against undead monsters by 20%.
Compound on: Weapon
• Miming
When dealing short range physical damage there is a chance to cause Deep Sleep.
Compound on: Weapon
• Little Fatum
When dealing magic damage there is a chance to silence the enemy.
Compound on: Weapon
• Angra Mantis
Critical damage + 2%.
[Thief Class]
If used by thief types, each 2 refine adds 1% critical damage.
Compound on: Headgear
- Manuk:
• Dolomedes
DEX + 1
[Archer Class]
adds DEX+1 for each 3 refine.
Compound on: Headgear
- Dewata:
• Comodo
DEF + 50, FLEE - 25.
Compound on: Armor
• Cendrawasih
INT + 1.
[Mage Class]
each 3 refine adds INT + 1.
Compound on: Headgear
• Butoijo
Increases damage against angel type monsters by 20%.
Compound on: Weapon
• Alnoldi
Reduces damage from plant monsters by 30%.
Compound on: Shield
• Banaspaty
When dealing physical damage there is a chance to cause burning status.
Compound on: Weapon
• Leak
STR + 3.
When dealing physical or magical damage, there's a high chance to cause chaos or fear status.
Compound on: Weapon
Última edición por Scythe Bolt el 14/10/2013, 05:24, editado 1 vez
Re: Nuevas cartas ep. 14.2
Nota: las cartas que otorgan +1 stat cada ciertos refines, no estan actualizados en esa lista, por lo general son cada 3 refines.
Edito: reparadas las descripciones de las cartas
Edito: reparadas las descripciones de las cartas
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